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☄ TextMesh PRO vs Unity 2018.2

Fixing Errors for previous TMP version

How can we use TextMesh PRO vs Unity 2018.2 properly for legacy projects (e.g., from Unity 2018.1)?

In some my Unity Assets (e.g., in AR Survival Shooter) to improve performance on mobile, I use TextMesh PRO for text.

For the new version of Unity, some adjustments are needed.

Unity 2018.2 already includes a version of the TMP UPM package. As such, if you have a previous version of the source code or DLL-only version of TextMesh Pro, you end up with two versions of TextMesh Pro in the same project.

Solution: TextMesh PRO vs Unity 2018.2

  1. Delete the old version of TextMesh Pro in the Asset folder
  2. Reopen Project
  3. Window -> TextMeshPro -> Import TMP essentials
  4. Window -> TextMeshPro -> Project Files GUID Remapping Tool.
  5. Scan & Save.

This will update the project and fix all missing TMP scripts.

Why must you use TextMesh Pro instead of Unity UI?

Easy to use & Intuitive UI
Supports Bitmap & SDF font Assets
Built-in Font Asset Creation tool
TrueType & OpenType support
Scripting Interface & dynamic control of text objects
Improved performance over Unity's Text Mesh
No Runtime Allocations

Profit

Powerful and easy to use, TextMesh Pro uses Advanced Text Rendering techniques along with a set of custom shaders; delivering substantial visual quality improvements while giving users incredible flexibility and incredible performance when it comes to text styling and texturing.

Get TextMesh PRO on Unity Asset Store
User Rating: 4.96 ( 11 votes)

Andrew Sirota

Hi, friend! I am Founder at Makaka Games. I love Augmented Reality. I am open for communication and ready to implement your craziest ideas. Today we are Starting a new Experiment.

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